Safeguard

Safeguard is an easy to use Save & Record management system that aims to make all the complex parts about saving your game a trivial task. Safeguard uses Attributes to easily mark items that should be saved.

Features:

Simple Save/Load API

Intuitive interface for storing and retrieving game data efficiently.

Uses attributes to save your game:

Utilizes attributes to mark specific data for saving, ensuring flexibility and control.

Supports Unity types like Vector3, Quaternion, ....:

Seamlessly handles Unity's complex data types, simplifying the save process.

Autosave functionality:

Automatically saves progress at certain time intervals, providing convenience for players.

Supports multiple player profiles:

Enables multiple users to maintain separate progress within the same game.

Different save types (Quick, Auto, Manual):

Offers flexibility in saving options, catering to various player preferences.

Ready to use UI examples:

Provides pre-built user interface elements for quick integration, saving development time.

Fully tested by unit tests and commercial games:

Ensures reliability and stability through rigorous testing, proven by real-world usage in commercial games.

Community Support:

Join a vibrant community of developers to build better software. Share tips, ask questions, and collaborate with fellow users to unlock the full potential of our assets

This page was last edited on 2024-03-03 16:29

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This page was last edited on 2024-03-03 16:29

BiteMe Games
2024

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